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Kingdom Hearts: Connected Lights – Part I

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HOLLOW BASTION – ENTRANCE HALL – DAY

Kairi walks to the center of the Entrance Hall and looks around. The camera pans around Kairi, then around the area, from the ground floor to the balconies overhead. The KH1 field theme plays while we take in the scene.

Kairi stares at the archway to the Heartless Door up the stairs, reminiscing.

KAIRI (whispers to herself)
I can’t leave them behind.

She turns around to face the main doors.

KAIRI
Sora… This is where I saved you.

If you hold the Shift in the Hall, a ghost image of Kairi protecting Heartless!Sora appears.

The main doors can’t be opened. The way through to the Heartless Door is blocked by shadow. The small platforms to the balconies aren’t moving. If you have completed all the Missing Page #2 mini-games, you have the necessary abilities to reach the upper area: use Gravity magic to activate the small moving platforms, Squirrel form to climb up walls and pillars, and Air Slide to cover a little more distance when you jump.

You can ENTER THE LIBRARY from upstairs or downstairs.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

HOLLOW BASTION – LIBRARY – DAY

The light from the tall windows falls in warm stripes across the far corner behind the stairs.

As Heart-Diving!Kairi, you can explore the room, move a couple of bookshelves around by rearranging books. The secret passage upstairs is just a blank stone wall. Nothing much happens.

[Shift]

You now play as 4-year-old!Kairi. She is too short and small to push the doors back out of the room on her own. Her grandmother’s story starts right away, off screen or on screen depending on where you are situated in the room. You can join her where she is sitting under the stairs.

[Watch the monologue]

KAIRI’S GRANDMA
Long ago, people lived in peace, bathed in the warmth of light. Everyone loved the light. Then people began to fight over it. They wanted to keep it for themselves. And darkness was born in their hearts. The darkness spread, swallowing the light and many people’s hearts. It covered everything, and the world disappeared. But small fragments of light survived… in the hearts of children. With these fragments of lights, children rebuilt the lost world. It’s the world we live in ow. But the true light sleeps, deep within the darkness. That’s why the worlds are still scattered, divided from each other. But someday, a door to the innermost darkness will open. And the true light will return. So, listen, child. Even in the deepest darkness, there will always be a light to guide you. Believe in the light, and the darkness will never defeat you. Your heart will shine with its power and push the darkness away. Do you understand, Kairi?

On cue, a brief flash turns Kairi’s attention to something invisible floating between two bookshelves near the windows. Then it's over.

As 4-year-old!Kairi, you can play with the spinning column on the ground floor to get a chest. You cannot move the bookshelves around. The secret passage upstairs is hidden behind library shelves.

[Grab Grandma’s hand to get out of the Library.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

HOLLOW BASTION – ENTRANCE HALL – DAY

Kairi lets go of her grandmother's hand and trots to the fountain.

[Go to the Heartless Door.]

[Go to the Main Door.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

KAIRI’S GRANDMA
They are busy, Kairi.

 

Go back to Grandma.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

KAIRI’S GRANDMA
Do you want to go outside?

 

[Yes] / [No]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

KAIRI’S GRANDMA
Alright.

 

She takes Kairi’s hand and they leave the Castle.

 

RADIANT GARDEN – CENTRAL SQUARE – DAY

HD-Kairi climbs up the stairs from the Radiant Garden Entryway onto the CENTRAL SQUARE. She spots the Castle straight ahead and frowns in confusion. She looks behind her and then again towards the castle. As the camera pans from the castle gate, up the stairs, to the towers in the sky, the title art appears:

 

~ RADIANT GARDEN ~

 

4-year-old Kairi and her grandmother are nowhere to be seen. Shifting creates a distortion as if the process were halted midway; it won’t hold.

KAIRI (thinking as you move around)
This feeling I got when I first set foot in this town…

A chest gives you a map of the world for your journal and makes the mini-map appear. The map in the journal will draw itself as you progress. For now it just looks like a faded sketch of one of Axel’s chakrams.

 

There are four directions that you can take:

  • Back down the steps to the ENTRYWAY
  • A street to the right to CASTLE TOWN
  • A street to the left to the GARDENS
  • The gate straight ahead, behind which a stone stairway leads to the CASTLE

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – ENTRYWAY

There is a save point, like in BBS. However, the camera blocks the way to the OUTER GARDENS.

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CASTLE GATE ON CENTRAL SQUARE

The gate is locked. The flash of a vision makes Kairi jump: her own, tiny kid’s arms grabbing the bars and pulling, but the gate won’t budge.

 

Nightmares spawn. Clear the area before you can go anywhere else.

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

STREET TO THE GARDENS

The street is flooded in white mist. Shifting gives you a first-person camera view and you can painstakingly try to make your way forward, hack at it, until the mist inevitably pushes you back out.

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

STREET TO CASTLE TOWN

The street is hazy. Shifting gives you a first-person camera view and you can see 4-year-old Kairi dragging her grandmother by the hand excitedly. You have to manually hold the Shift command and walk on to break through the haze.

 

[Hold the Shift to reach Castle Town.]

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CASTLE TOWN – DAY

4-year-old-Kairi trots to the Moogle shop. Grandmother slowly makes her way to the shop and waits in line. There are two other NPCs in line before her.

[Talk to 4YO-Kairi] She either crosses her fingers behind her back and smiles at her older self, or stares at her in confusion.

[SHIFT to 4YO!Kairi.]

[Talk to Kairi’s grandmother] She doesn’t react or see HD!Kairi.

[Back to Central Square.]

[Try to enter MERLIN’S HOUSE.]

[Take the Northern street to ???]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CENTRAL SQUARE

There are three directions that you can take:

Touching the Castle Gate triggers a sound effect with a short flash. Nightmares spawn.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – ENTRYWAY

There is a save point, like in BBS. However, the camera blocks the way to the OUTER GARDENS.

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

STREET TO THE GARDENS

The street is flooded in white mist. Shifting gives you a first-person camera view and you can painstakingly try to make your way forward, hack at it, until the mist inevitably pushes you back out.

 

[Back to Central Square.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN’S HOUSE

The room is in its Limitcut design. No one’s home.

As Kairi looks around, someone enters.

MERLIN
Don’t mind this huge machine, over there.
It completely ruins the atmosphere, I know…

KAIRI
Merlin!

MERLIN
Hello there, Kairi.

KAIRI
What memory is this? This can’t be from when I was little.

MERLIN
It doesn’t seem like it, does it?

KAIRI
Have we met before? When I lived here?

MERLIN
If we did, I don’t remember, child. But I have had a house in this world for a very long time.

KAIRI
I wish I could remember more.

MERLIN
All in due time. You can’t teach history in reverse, is what Archimedes used to say.

KAIRI
Where is Archimedes?

Merlin pauses.

MERLIN
Where is he indeed…

Kairi seems about to press the issue, then decides against it.

KAIRI (thoughts)
He never did leave the house…

MERLIN
If you need anything, help yourself. Think of this as your second home.

KAIRI
Thank you, Merlin.

The usual supplies are available near the fireplace behind the big chair.

There is a DESK behind the black board. It is empty.

MERLIN (if you talk to him)
If it’s the book you’re here for, I placed it over on the desk.

[SHIFT]

Nothing happens.

There is no book on the desk.

[Exit Merlin’s House.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CASTLE TOWN – MEMORY PLANE

Shifting makes HD!Kairi and her Dream Eater disappear and you can control 4-year-old!Kairi. As a child, you may:

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Try to enter MERLIN’S HOUSE]

KAIRI’S GRANDMOTHER
Kairi! Stay with me.

[Go back.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Try to take the northern street to ???]

KAIRI’S GRANDMOTHER
Kairi!

Kairi stops and trots back obediently. As she does so, teenagers Lea and Isa enter the area from that street. Lea looks at the waiting line in front of the shop.

LEA
Aw, man…

The boys get in line. They fade away from the scene if you Shift back to HD!Kairi but reappear where they were when you are the child.

[Talk to Isa]

[Talk to Lea]

[Try to enter MERLIN’S HOUSE]

[Try to go to CENTRAL SQUARE]

[SHIFT back to Heart-Diving!Kairi]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Talk to Isa]

Isa stares down at you, then ignores you, fiddling with the stud on his right ear, his other arm crossed over his chest. Kairi trots a couple steps away, intimidated.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Talk to Lea]

Something catches his attention before he sees you and he runs to it, away from you. If you keep on trying, eventually, he’ll notice you and laugh, pick you up and put you back down, just a foot away, to send you on your way.

LEA
Stop following me around, little Moogle! I’m busy!

If you try talking to him again:

KAIRI’S GRANDMOTHER
Kairi, leave the boy alone.

KAIRI
Yes, grandma…

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Try to enter MERLIN’S HOUSE]

KAIRI’S GRANDMOTHER
Kairi! Stay with me.

[Go back.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CENTRAL SQUARE – MEMORY PLANE

Shadow Heartless spawn and attack 4YO!Kairi. You can run and dodge—Kairi makes a small jump to the side—, but you are otherwise powerless. The Shadow Heartless block your way back to Castle Town; the gate is still locked, and there are too many near the Entryway to go that way.

[Escape through the Eastern street!]

4YO!Kairi’s HP drops fast. You can Shift back to HD!Kairi to fight the enemies off: the Shadows turn into Nightmares and you have to clear the area before you are able to go back to Castle Town or out to the Entryway to save and restore your health. To Shift to 4YO!Kairi and try again, you need to be near one of the other three doors to the square with the area cleared of enemies, or in Castle Town, which is a safe zone.

If you successfully dodge the Heartless and manage to get to the misty street as 4YO!Kairi, you’ll be able to run through the mist into the Eastern Streets. The small residential area, quiet and empty, leads to a fortification wall, with a door to the GARDENS.

Game over screen: 4YO!Kairi screams and crouches into a ball, hiding her head in her arms, as the surroundings turn pitch black. There is no heart floating over her body.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GARDENS – MEMORY PLANE – DAY

You cannot Shift back to HD!Kairi. You can explore the lower area peacefully and pick flowers (5 flowers max on Normal mode, 2 max on Hard mode), but UNVERSED spawn as you climb to the upper area. There are too many to consider going to the door to the REACTOR, which is closed anyway. You can run, dodge, and hide behind trees and bushes for a short respite. If the Unversed hit you while you are holding flowers, you get dealt only half the damage and Kairi drops the flowers. You can pick your bouquet up where it fell as long as there are flowers left in it—you lose one flower after each hit. The gate to the castle FRONT DOORS is open.

Game over scene: Kairi wakes up in the lab with a gasp and a violent start, holding her hand over heart. Fade back to black with the options: [Retry] [Load]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN CASTLE – FRONT DOORS – DAY

There is one more flower you can pick at the bottom of the stairs.

There is a blue flowerbed at the top of the stairs, to the left of the FRONT DOORS. As you run closer to it, you forcibly Shift out to Heart-Diving Kairi for a CUTSCENE. Kairi stops and watches her 4-year-old self crouch to pick the flower.

Unversed spawn to the sides of the platform. 4YO-Kairi screams, making HD-Kairi flinch and hold her head in pain. 4YO-Kairi sprints across the platform. Heart-Diving Kairi spins around in her direction.

AQUA (off screen)
No! Run!

Heart-Diving Kairi turns in the direction of the voice, but there’s nothing to see. More night-blue Unversed spawn between the right wall and 4YO-Kairi.

AQUA (off screen, matching Kairi’s expression)
There’s no way I can fight like this!

[Clear the area and protect 4YO-Kairi.]

Your companion Dream Eater stays close to 4YO-Kairi and takes the damage in her place. [Link Block tutorial: Press [Square] just before your Spirit gets hit to warp in front of it, block the attack, and charge the Spirit's Link Gauge.]

MICKEY (off screen)
Hurry! Ya gotta get that girl to someplace that’s safe!

KAIRI
King Mickey?

A Ghost Aqua runs across the screen, picking 4YO-Kairi up and taking her down the stairs.

KAIRI
Aqua!

Kairi grabs her head in sudden pain and falls to her knees. The scene distorts briefly.

Aqua kneels next to her with a hand on her shoulder.

AQUA
Is everything all right?

Kairi looks up.

KAIRI
I... I remember you now.

Aqua nods and stands. Kairi stands too.

Unversed and Nightmares spawn. Mickey appears and joins the team.

MICKEY
Let’s get ‘em!

AQUA & KAIRI
Right!

[Fight the enemies alongside Aqua.]

MICKEY (opening battle quote)
Let’s join forces!

Shift-in-Battle here allows you to play as Aqua or Kairi. Aqua deals greater damage to the Unversed and Kairi deals greater damage to the Nightmares. Mickey is pretty inefficient—he parries a couple of attacks and quickly turns into a small blue light…

MICKEY
Oh no, not now!

… that zips around the area dealing damage to whatever it hits before disappearing.

MICKEY
See ya real sooooon!

During the fight you’ll sometimes hear voices from memory, drifting over the battle music and sounds:

MEMORY VOICE: AQUA
I sense light within this girl. You think that’s why they attacked her?

MEMORY VOICE: AQUA
Yes. I’m quite certain she’s someone we’re supposed to protect.

Aqua and Kairi have a Team Attack: Aqua and Kairi get back to back in their respective fighting stances. Kairi straightens up and her free hand touches the handle of Aqua’s Keyblade behind her. Then they both perform a horizontal slash—Aqua one-handed in her own style, Kairi holding her own Keyblade with both hands—which creates a powerful circle of light that bursts outwards across the area. Then they turn to face each other, press their free hands together, and a powerful light flashes and stuns the remaining enemies.

AQUA (Team Attack line)
I can feel the light.

KAIRI (Team Attack line – 2nd time)
I can feel the light.

AQUA (Team Attack line – 3rd time)
I guess it must’ve worked—

When you win the fight, you see the usual KH slow motion, blurring animation:

MEMORY VOICE: KAIRI
I’m sorry. Those days are hazy for me…

Fade to black. Kairi’s line continues while the screen is black:

MEMORY VOICE: KAIRI (cont’d)
…But it sounds like I’d have been in trouble without you. So, thank you.

MEMORY VOICE: AQUA
Please.

Kairi blinks and it’s broad daylight again.

MEMORY VOICE: AQUA (cont’d)
You were really, very little. Anyone would forget, hazy memory or not.

A few steps away from Kairi, her 4-year-old self approaches Aqua, holding a bunch of flowers.

[You get a trophy if you got through the Memory Plane segment with 4 flowers.]

[Watch BBS flashback]

[Skip BBS flashback]

4YO-KAIRI
Here!

AQUA
Are these for me?

4YO-KAIRI
I picked you some flowers. Thank you for saving me.

AQUA
Oh, they’re lovely. You’re so sweet.

4YO-KAIRI
My name’s Kairi. Nice to meet you!

AQUA
Nice to meet you too. I’m Aqua.
Kairi, about that light—

KAIRI’S GRANDMA
Kairi!

KAIRI
Oh! Grandma!

AQUA
Wait, Kairi, just a minute…

Aqua touches 4YO-Kairi’s pendant. HD-Kairi reflexively touches her own.

AQUA
I just cast a magic spell on you. One day when you’re in trouble, the light within you will lead you to the light of another. Someone to keep you safe.

KAIRI
Thanks!

4YO-Kairi trots back to her grandmother.

KAIRI’S GRANDMA
There you are. It’s time to go.

KAIRI
‘Kay!
Oh…

She turns around to wave at Aqua.

KAIRI
Bye!

Aqua waves back, smiling.

MEMORY VOICE: AQUA
I guess it must’ve worked—the spell that I cast on you.

Kairi looks down at her Keyblade. There is a FLASH of 4YO-Kairi touching Aqua’s Keyblade in Birth By Sleep. The child and the grandmother walk away. Aqua stands.

[Obtained Rainfell Keychain.]

KAIRI (thoughts)
Master Aqua, I owe you so much…

The child and the grandmother are gone. Aqua stands there, holding the flowers. If you get close to her, she fades away. She fades back in as you move away.

The FRONT DOORS are closed. There’s nothing else to see. You can pick a blue flower in the flower bed and get a BLUE FLOWER. It’ll work like a KH3 Kupo Coin.

There are THREE GATES at the bottom of the stairs:

  • the one to the right leads back to the GARDENS, which you can explore normally with only Nightmares spawning;
  • the front gate leads down to CENTRAL SQUARE, but it’s locked;
  • the one to the left can be UNLOCKED, but not pushed open.

[Back through the Gardens]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RETRACE YOUR STEPS

In the GARDENS, the door to the REACTOR gets hazy the closer you get to it, and a ridiculous amount of Nightmares spawn until you give up and go away.

The Eastern Street between the GARDENS and CENTRAL SQUARE is now cleared of any mist for both Heart-Diving!Kairi and 4YO!Kairi.

Crossing CENTRAL SQUARE as 4YO!Kairi will not have you dodge Heartless in the same way as before: only one or two will spawn if you touch the CASTLE GATE, but a lot more will creep up from the stairs to the ENTRYWAY if you get near it, forcing you to Shift back to HD!Kairi to clear the way.

 

[To Entryway]

[To Castle Town]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – ENTRYWAY AND OUTER GARDENS

As Heart-Diving!Kairi, you can now go through the ENTRYWAY to the OUTER GARDENS. Nightmares spawn in the area and there are two chests, but it is otherwise just vast and empty.

You can step off the cobblestone path and run in the flower beds—your steps will make a patch of dandelions rustle, and the seeds will fly away in the wind.

The door to the purification facility is sealed and unremarkable.

 

[Return to Central Square]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

BACK TO CASTLE TOWN

The area is deserted. You can buy items at the Moogle shop or enter Merlin’s house. You can also try taking the Northern street.

Shifting to 4YO!Kairi is uneventful. It’s just a switch in models and abilities.

[Merlin’s house: 1st visit.]

[Merlin’s house: 2nd visit.]

[Take the Northern street to ???]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN’S HOUSE

The room is in its Limitcut design. No one’s home.

As Kairi looks around, someone enters.

MERLIN
Don’t mind this huge machine, over there.
It completely ruins the atmosphere, I know…

KAIRI
Merlin!

MERLIN
Hello there, Kairi.

KAIRI
What memory is this? This can’t be from when I was little.

MERLIN
It doesn’t seem like it, does it?

KAIRI
Have we met before? When I lived here?

MERLIN
If we did, I don’t remember, child. But I have had a house in this world for a very long time.

KAIRI
I wish I could remember more.

MERLIN
All in due time. You can’t teach history in reverse, is what Archimedes used to say.

KAIRI
Where is Archimedes?

Merlin pauses.

MERLIN
Where is he indeed…

Kairi seems about to press the issue, then decides against it.

KAIRI (thoughts)
He never did leave the house…

MERLIN
If you need anything, help yourself. Think of this as your second home.

KAIRI
Thank you. Merlin.

The usual supplies are available near the fireplace behind the big chair.

There is a DESK behind the black board. It is empty.

MERLIN (if you talk to him)
If it’s the book you’re here for, I placed it over on the desk.

[SHIFT]

Nothing happens.

No book on the desk.

[Exit Merlin’s House.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN’S HOUSE

Nothing's changed in the room. Merlin has the same two lines when you talk to him.

MERLIN
If you need anything, help yourself. Think of this as your second home.

MERLIN
If it’s the book you’re here for, I placed it over on the desk.

The DESK is still empty.

[Exit Merlin’s House.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Kairi enters the northern street, prompting an old-gen FADE TO BLACK.

RADIANT GARDEN – MARKETPLACE – DAY

Kairi looks back in confusion as her steps take her much higher up than she should be, like an area was skipped. She has reached the top of a long flight of stairs and now has a broad view of the town below. It is present-day Radiant Garden, as designed in KH2FM. The MARKETPLACE is a nicer version of the KH2 layout, showing how much work the Restoration Committee has been doing. The KH2 Item Shop and the giant refrigerator are now a Scrooge ice-cream parlor.

Axel, wearing his KH3 civilian clothes, joins Kairi and looks at the view with her.

AXEL
We both lived here more than a decade ago… I knew everyone in town. If you were there, even as a child, I should remember you. You’re hard to miss.

KAIRI
Am I?

AXEL
Fabulous red hair to rival my own? Oh, I would remember.

Kairi grins back at him.

After a beat, Axel sobers up again.

AXEL
I know a lot went on since then. More than I was able to tell you during training. But I don’t forget people. I just don’t. Not unless something stronger than me prevents it. Like what happened with Xion.

Both remain silent to think about this for a second, then Kairi turns her gaze to the city again. The world is hazier than it should normally be, and it gets worse the further away you look.

KAIRI
My memory’s always been… hazy. I didn’t think much of it before, but it did bother me. I knew I came from someplace different. I remembered my grandmother in the library, telling me a story. It was even clearer after Sora restored the worlds, but everything else was still... missing. And…

FLASHES of Shadow Heartless in Central Square. A capsule door closing with APPRENTICE XEHANORT turning away. Kairi clutches her pendant, presses her lips together and tries again.

KAIRI (cont’d)
I don’t think it’s normal.

Axel looks at her thoughtfully.

KAIRI
What was this world like?

SECRET FOREST – SUNSET VIEW - FLASHBACK

KAIRI
Tell me, what was it like?

BACK TO RADIANT GARDEN - MARKETPLACE

Axel is wearing his black coat. He grins.

AXEL
Oh, that I remember perfectly.

He bends down a little, pointing at his heart, and winks.

AXEL (cont’d)
Just follow my heart.

[Explore the present-day area.]

[SHIFT]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – PRESENT-DAY MARKETPLACE

The MARKETPLACE is a nicer version of the KH2 layout. The KH2 Item Shop and the giant refrigerator are now a Scrooge ice-cream parlor, held by a woman named Eleanor. Around the Marketplace are Wedge’s Armor shop, Biggs’s Weapon shop and Jessie’s Accessories.

YOUNG LEA (off screen voice)
Come on!
Hurry up!
You changed your mind or what?

 

[SHIFT]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – BBS-ERA MARKETPLACE

Shifting here makes Kairi stagger to the side but she doesn't transform into her younger self; instead young Lea and Isa appear. The area changes a little bit. The Ice-cream Parlor is replaced by Migelo’s Armor shop, boarded up, for sale; around the Marketplace are Elmyra’s Flowershop, Marle’s Item Shop and Cid’s Accessories.

With Lea skipping excitedly next to him, Isa buys silver ear studs from Cid, then takes a few steps away from the shop and stops to put them on.

LEA
Nice!

The boys climb the steps to the area where Sora, Donald and Goofy land in KH2; they scale the wall and disappear on the other side. Kairi can't jump high enough to reach the top of the wall yet.

[BACK TO CASTLE TOWN.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CASTLE TOWN – LEA’S MEMORIES

The area has NPCs in it again, but neither 4YO-Kairi nor her grandmother.

Lea buys something from the Moogle shop, pockets it, then he and Isa leave the area through the northern street. Follow them as HD!Kairi or as a child.

 

RADIANT GARDEN – BOROUGH

Following Lea and Isa leads not to the Marketplace like the first time, but further into the streets with no fade-to-black cut. The path through the Borough branches off to the right, up stairs to the Marketplace, and to the left at ground level through residential streets, to an alley which leads to the Fountain Court area from BBS.

When Nightmares spawn, the boys run to cover as if they're trying not to get caught. If you follow them as a child, there are no random Nightmare encounters, but sometimes walls of white mist will block your way until you Shift back to HD!Kairi and hack through it or use Wind magic to clear the way. After these hostile encounters, Lea and Isa reappear; Lea looks at you like he sees you, and keeps going.

LEA
Liking the new look?

ISA
You tell me…

LEA
… Shut up.

 

RADIANT GARDEN – FOUNTAIN COURT

LEA
First one up to the Secret Spot!

ISA
It’s not a race.

LEA
‘Cause you’re scared you can't keep up?

Isa scoffs. He doesn’t bother to pick up the pace and Lea waits for him.

LEA
You’re no fun…

They help each other climb—Isa gives Lea a leg up, then jumps, and Lea helps pull him up.

Scale the fountains to a high platform that doesn’t exist in BBS. The boys claim a dry ledge right above it as their spot, with a nice view of the Castle backyard. They sit with their feet dangling off the ledge. The door leading to the Aqueduct is at the other end of the area, like in BBS. At ground level, there is a large opening with a grating for water evacuation.

The field music stops and all you can hear is the water running.

SCENE

Isa stares down at the water evacuation vent while Lea pulls out plain black toy chakrams and a pair of stickers depicting grinning Bombs. Laying everything in his lap, he then starts peeling the first sticker off its paper to decorate one of the toy chakrams.

ISA (softly)
This is definitely not my favorite option. Captain Braig keeps patrolling the underground. We’ll never get close enough to the entrance. I wonder what he’s doing down there.

Lea looks up, then back to his decorating.

LEA
I’m tellin’ ya, Plan A is going to be fine. We’re fast. They won’t expect it in broad daylight. And if anybody sees us, they’ll think we’re just some kids foolin’ around.

He spins the newly decorated chakram on his finger to illustrate his point.

ISA
They can’t see us. It’s already bad enough that you make sure everyone remembers you.

LEA
Will you relax? Look… I’m getting good at this!

Lea gets up, takes aim for a second, then throws the toy chakram towards a bird sitting on a wall. The chakram flies past the bird, a few feet away from it, but then curves back and scares the bird off as it hits it in the legs from behind. The toy falls to the ground, narrowly missing the water, which would have washed it away through the grating. Isa looks at Lea, unimpressed. Lea focuses, arm outstretched, and after a second of intense concentration, the chakram flies back to him. He catches it with a smirk, and looks at Isa. Isa is silent for a moment longer.

LEA
A little praise here?

ISA
I don’t know why I trust you.

LEA (sighs)
Better than nothing…

He sits back down.

LEA (cont’d)
You’d be bored without me, admit it.

ISA (glares back)
It’s serious this time, though.

LEA (looking glum)
Yeah.

The wind carries the faint echo of a child crying. The boys tense up.

The sound is gone as suddenly as it came. The fountains carry on.

LEA (quietly)
No one’s doing anything about it. They’ll say we’re making it up.

ISA
I know. I want to know, too.

LEA
Tomorrow.

ISA
Okay.

END SCENE

The door to the Aqueduct is locked and Nightmares spawn to fend you off. Shifting to 4YO!Kairi does not work on top of the fountains. White mist will sweep in from the water evacuation zones if you get too close as a child; Lea jumps in to help and drag you away.

The boys eventually leave the area. It’s close to sundown.

Once they’ve left, the light changes to earlier in the day. The fountains turn off and you cannot get back up without High Jump.

[Back to the Borough]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – BOROUGH

Isa and Lea appear as allies when you explore the streets as 4YO!Kairi and get attacked by mist. Lea cuts through the fog with his chakrams, Isa pulls you by your arm to a safer area.

If you play as HD!Kairi, they run to cover instead, like before.

[To Castle Town]

[To Marketplace]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – MARKETPLACE

The area is safe to explore as HD!Kairi; random mist attacks if you play as 4YO!Kairi. You can trade and purchase items from the Moogle shop in Castle Town and Merlin’s cabinet, but not from shops in the Marketplace. The NPCs only respond with one line.

 

[Back to the Borough]

[Skip to Castle Town]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CASTLE TOWN

A Ghost Aqua walks through the area from the northern street, but stops and turns to Merlin’s house. Then she walks to the door and goes inside.

 

[1st visit to Merlin’s House]

[Return visit to Merlin's House]

[Go to Central Square]

[Back to Borough]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN’S HOUSE

The room is in its Limitcut design. No one’s home.

As Kairi looks around, someone enters.

MERLIN
I must be more popular than I thought.
So many guests, and all on the same day!

KAIRI
Merlin!

MERLIN
Hello there, Kairi.

KAIRI
What memory is this? This can’t be from when I was little.

MERLIN
It doesn’t seem like it, does it?

KAIRI
Have we met before? When I lived here?

MERLIN
If we did, I don’t remember, child. But I have had a house in this world for a very long time.

KAIRI
I wish I could remember more.

MERLIN
All in due time. You can’t teach history in reverse, is what Archimedes used to say.

KAIRI
Where is Archimedes?

Merlin pauses.

MERLIN
Where is he indeed…

Kairi seems about to press the issue, then decides against it.

KAIRI (thoughts)
He never did leave the house…

MERLIN
If you need anything, help yourself. Think of this as your second home.

KAIRI
Thank you. Merlin.

The usual supplies are available near the fireplace behind the big chair.

There is a DESK behind the black board. It is empty.

MERLIN (if you talk to him)
If it’s the book you’re here for, I placed it over on the desk.

[SHIFT]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN’S HOUSE

Nothing seems to have changed in the room. Merlin has the same two lines when you talk to him.

MERLIN
If it’s the book you’re here for, I placed it over on the desk.

MERLIN
If you need anything, help yourself. Think of this as your second home.

The DESK is still empty, but the Shift prompt appears in its vicinity.

[SHIFT]

[Exit Merlin’s House.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

MERLIN'S HOUSE

[SHIFT]

The BBS design shimmers over the Limitcut design—Cid’s giant computer disappears, the piles of books move to fill the space instead, and the blackboard and globe are pushed back against the wall. POOH’S STORYBOOK appears on the desk, and the room shifts back to its Limitcut design.

MERLIN
Read to your heart’s content, my dear.

You can now interact with the book.

KAIRI
Pooh’s storybook!

The book’s cover is based on the restored KH3 cover—the cover illustration is that of a log on the grass underneath a blue sky with white clouds. However, neither Sora nor Pooh sits on the log.

MERLIN
There's no need to fret, lass.
Remember how Sora repaired his connection to Pooh?

KAIRI (smiles and nods)
Yes.

MERLIN
Whatever's lost can be found again.
There are always new paths between hearts for us to discover and traverse.
You know what to do.

[Enter POOH’S STORYBOOK]

...or exit Merlin's House to finish the Radiant Garden plot first!

[Exit Merlin’s House.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

POOH’S STORYBOOK

~Author’s note~

I am currently trying to figure out a way to code this story-path without you missing any key plot scenes, which… will take some time, as it involves world jumps and not just area jumps.

If you really want to visit the 100 Acre Wood now, at this particular point in your experience of the Radiant Garden story, open this link in a new window, prepare for an 8,000 word read, then close the window and go back to this exact point in Radiant Garden to finish the local plot (less than 2,000 words).

Otherwise, you’ll be able to enter the storybook at the end of this chapter :)

Thank you for your patience!

[Exit Merlin's House]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CENTRAL SQUARE – DAY

VEN
Let me go with you, Aqua.

Ven and Aqua are standing in the middle of the square as Kairi enters the area.

AQUA
No, Ven. Do as I say and go home.

VEN
Why won’t you let me?

AQUA
I don’t want to put you in harm’s way.

She turns to him and puts her hand on his shoulder.

AQUA (cont’d)
You understand?

She steps back and activates her armor. Then she leaves on her glider and Ven fades away.

Isa and Lea cross the Square from Castle Town to the opposite street. Ven is sitting against a wall, spinning a wooden Keyblade. As Isa and Lea walk past Ven, the Keyblade drops at their feet. Lea stops.

During all these scenes, Kairi can walk—not run—in the area. There are no enemies, only these bits of memories fading in and out. The dialogue runs on if you stay close to listen, but the flashback moves on more quickly, the closer you get to the Gardens.

LEA
This yours?

ISA
Lea, we don’t have time for this.

LEA
Lighten up, Isa. It’ll only take a sec.
(to Ven)
You still play with toy swords? That’s cute. Now this right here…
(Produces his decorated toy chakrams)
Tada! Whaddaya think?

VEN
Not a whole lot.

LEA
You’re just jealous. I’m Lea. Got it memorized? What’s your name?

VEN
Ventus.

LEA
Okay, Ventus. Let’s fight!

VEN
Fight? Why would I wanna do that?

LEA
You scared of losing? C’mon. Hope you’re ready.

Ven gets up, chuckling.

LEA
Yeah! Now we’re talking!

VEN
You’re gonna be sorry!

Isa chuckles.

You've crossed to the other half of the Square.

ISA
Lea, we have to go.

LEA (lying on the ground, gets up)
‘Kay.

VEN
Already?

LEA
I’ll see ya when I see ya. After all, we’re friends now. Get it memorized.

VEN
Okay, Lea.

Close to the street that leads to the Gardens.

ISA
What is it with you and picking up stray puppies?

LEA
I want everybody I meet to remember me. Inside people’s memories, I can live forever.

ISA
I know I won’t forget you. Believe me, I try all the time.

LEA
See, I’m immortal!

ISA
You’re obnoxious.

You can run again in the Eastern Streets.

Lea and Isa's banter stops as you reach the entrance to the Gardens.

GARDENS – ENTRANCE – DAY

The boys peer into the area. The DOOR TO THE REACTOR has been broken open by some kind of explosion. Dilan vanishes through the opening.

LEA
Isn’t that one of the guards?

ISA
Yeah.

LEA
Wanna switch to plan D?

ISA
Let’s take a look.

[Enter the Gardens]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GARDENS AND PALACE DOORS

If you get close to the fractured door, the game will draw your attention to Isa and Lea rushing instead to the gate which leads to the front doors.

LEA (loud whisper)
Hurry up!

They slow down on the first set of steps, drop to the ground next to the flight of stairs, and sneak between trees around the left side of the elevated platform. They start using the ivy to scale the wall. You can follow and climb as HD!Kairi or turn into a Squirrel to do so. Aeleus steps away from the door and to the edge of the platform as the boys manage to drop to the other side of the wall. Aeleus hears the drop and frowns, but doesn’t leave the front doors area.

 

PALACE BACKYARD

Explore the area with Lea and Isa to find a door into the castle. Shifting makes HD!Kairi disappear and you can PLAY AS LEA INSTEAD.

As you reach a door in the outer wall of the area:

ISA
Told you there was a way here through the dockyard.

LEA
Yeah, well, it’s too long.

ISA
No, I mean we can get back out that way.

LEA
And this is why we make a good team.

Other pieces of dialogue while you explore:

ISA
Get the place memorized.

LEA
I’m working on it.

-

ISA
Why aren’t any of these doors guarded?

LEA
They must be looking into the Reactor intrusion.

ISA
Even you can’t believe that.

LEA
Just trying to stay positive.

Above the doors along the palace wall, there are security cameras whose area of surveillance you have to avoid.

ISA
Watch out!

LEA
Yeah, I saw that.

Eventually you find a door with a broken camera. Isa sets about picking the lock while Lea stands watch.

SCENE

Note that Kairi is nowhere to be seen during that scene. This is purely from Lea’s memories.

ISA
I've got it!

He stands up and takes a step back, smiling, to open the door. But the smile vanishes when he finds BRAIG on the other side, arms crossed, bandage covering a fresh wound on his right eye and a scratch on his cheek. Braig is grinning threateningly.

BRAIG
I like your style. It takes guts to think you can just waltz in here unnoticed. As if!

The boys instinctively turn around to flee, but Dilan is already behind them.

BRAIG
You found an opening, I’ll give you that. I guess you deserve a little tour, what d’you think? As a reward.

RADIANT GARDEN PALACE – INDOORS

The boys are escorted up narrow service stairs, past a number of service doors, to the library and then the entrance hall. Braig gives a sharp knock on the front door and Aeleus opens it.

BRAIG
I’ll leave you to it, then. Stay out of trouble, kiddos.

He leaves right away. Dilan grabs both boys by the collar and carries them out. Lea struggles, Isa crosses his arms and waits.

RADIANT GARDEN PALACE – FRONT DOORS

Dilan throws Lea and Isa out. The boys pick themselves up from the ground.

LEA
We can walk you know!

Dilan dusts his hands off and returns to his post.

LEA
And talk!

ISA
Let’s go, come on.

LEA
Rude!

END CUTSCENE

You can keep playing as Lea or Shift back to Heart-Diving!Kairi.

As Kairi, you can access the Reactor area and the Aqueduct. As Lea, Isa will call you back:

ISA
Lea! Let’s just go…

The boys leave the Gardens.

 

[Go to the Reactor as Kairi]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – REACTOR

Shift in the empty area for a scene: Kairi can still move and explore the area while it plays out, or stop and listen.

[Watch BBS scene]

[Skip BBS flashback]

Aqua, Terra and Ven are gathered at the center of the glass floor.

AQUA
You shouldn’t put yourself so close to the darkness…

VEN
Listen to yourself, Aqua. Terra would never—

TERRA
You mean you’ve been spying on me?
Is that what he said to do? The Master’s orders?

AQUA
He was only—

VEN
Aqua…

TERRA
I get it.

VEN
Terra!

TERRA
Just stay put! I’m on my own now, all right?

AQUA
Terra, please! Listen!
The Master has no reason to distrust you, really!
He was just worried.

VEN
You’re awful, Aqua.

Aqua clutches her Wayfinder in her right hand.

From this point on, and for a short while, you can Shift to play as Aqua or keep playing as Heart-Diving!Kairi.

[Take the stairs to the Aqueduct.]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – AQUEDUCT – DAY

Trace back Aqua’s steps to the FOUNTAIN COURT. Along the outer section of the Aqueduct, the haze distorts the view on either side and you can’t get too close to the battlements. Unversed and Nightmares spawn along the way. Only Kairi can hit and defeat the Nightmares; only Aqua can hit and defeat the Unversed; so you’ll have to Shift from one character to the other if you want to clear the area. You can also just block, dodge and run.

You’ll hear more memory lines from BBS when the path is clear—reproaches haunting Aqua as if Kairi were walking through one of her nightmares.

There is a SAVE POINT in the indoors area with the circular floor, next to the door to the FOUNTAIN COURT.

[Enter FOUNTAIN COURT]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – FOUNTAIN COURT

Aqua passes Kairi, jumps to ground level and fades as she reaches the exit on the other side of the area.

[Boss fight] Water Nightmare. Choose your party members for this fight:

  • Kairi solo + Dream Eater: Occasional situation commands will trigger team attacks with teenage!Lea, adult!Axel, or Aqua.
  • Kairi + teenage!Lea + Dream Eater: If Lea dies, your own HP drops to 1. Link Block as much as you can to charge his toy chakrams with more fire power.
  • Kairi + Axel + Dream Eater: Occasional situation commands will trigger team attacks with Axel or Aqua, or (rare) a Kairi+Axel+teenage!Lea+teenage!Isa finisher move.
  • Kairi + Aqua + Dream Eater: Same as the earlier Aqua fight. However, if your HP drops to zero, you get a second chance: 4YO-Kairi appears and throws flowers in the air; two thirds of your HP is restored and the enemy is stunned for a few seconds.

Use the area’s platforms to reach weak points as the enemy moves around. Link Block allows you to warp to a party member and move more quickly around the area.

 

[Obtained Link Summons]
Use your connection to Aqua’s light to summon her in battle.

 

[Exit to Castle Town]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

RADIANT GARDEN – CASTLE TOWN

Non-playable scene. No music.

SCROOGE
Sea-salt ice cream!
The flavor of the ocean breeze twists your favorite sweetness!
Have a taste of the best holiday memory for only 15 munnies!
Sea-salt ice cream!

Heart-Diving Kairi enters the area and stops to look. Lea and Isa are leaning against the wall of the Moogle shop, looking upset. Lea digs up some cash from his pockets and buys two ice-creams from Scrooge. He hands one to Isa. Scrooge steps to another corner of the area. After a pause, Lea speaks.

LEA (low)
We’re trying again, aren’t we?

Isa frowns.

RADIANT GARDEN – LIBRARY – FLASHBACK

A brief flash—Ansem the Wise steps through the secret passage on the upper floor of the library. Isa keeps walking.

BACK TO CASTLE TOWN SCENE

ISA (determined)
Yes, we are.

 

 

There are no more story scenes to unlock in this world for now. You may keep exploring the cleared areas or find a save point to return to the Station of Awakening.

[Return to the Station of Awakening]

[Post-chapter exploration]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

CHAPTER COMPLETED

All previously visited areas are free to explore now as HD!Kairi, including the PALACE BACKYARD. However, if you try to open the door through which Lea and Isa were escorted, a flash of light and mist will burst from it to block Kairi’s way. She will pick herself up unsteadily, holding her head. You can get out of the Backyard through a SAVE POINT or the DOCKYARD, which is surprisingly open and empty; from the Dockyard, scale up the fortification wall onto the AQUEDUCT and return to town through the REACTOR area or the FOUNTAIN COURT.

At the palace’s main entrance, Dilan and Aeleus man the door and have no reaction to Kairi getting close. The Front Doors won’t open.

Roam around Radiant Garden as Lea or 4YO!Kairi for minimal random encounters; your Dream Eater companion sticks around for extra protection and guidance to treasure. Play as HD!Kairi for normal encounters. Only she can access the Palace Backyard and Dockyard. Aqua only appears as a Link Summon with HD!Kairi. The Aqueduct teems with Unversed and Nightmares, whichever character you're playing when you enter the area. The Aqua summon finisher clears the way.

On Central Square, interact with the Castle Gate to make more enemies spawn if you need to level up. Heart of a Princess is the most effective technique to clear the area.

In the OUTER GARDEN, the door to the purification facility is open. You can go inside. There’s a chest. Nothing else.

 

[BACK TO THE STATION OF AWAKENING]

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

[Skip scene to updated Station of Awakening]

RADIANT GARDEN LAB – “REAL WORLD”

Even is going over Kairi's dream data on the monitor when Ienzo steps up next to him and spots something on the screen.

IENZO
Hm?

He leans closer. Even looks at him then back to the lines of code on the screen.

EVEN
What is it?

ANSEM THE WISE (approaching)
Did you find something?

Ienzo has a moment of hesitation, then he points at one particular line. Even types on the keyboard and a window containing the icon of a book opens above the line. The book bears a heart shaped symbol on its simplified cover.

IENZO
This has appeared within data related to Merlin, hasn’t it?

ANSEM THE WISE
It seems that way. Do you think this particular book might be of interest?

EVEN
It does seem to be more complex than other elements of the dream.

Ienzo thinks for a beat before answering.

IENZO
Perhaps we could ask Merlin about it.

ANSEM THE WISE
I will let you look into it. Let me know if you find anything.

Ienzo nods.

The camera lingers on his profile, half hidden under his fringe, as Ansem the Wise returns to Kairi’s side.

 

 

DIVE TO THE HEART – STATION OF AWAKENING – UPDATED

Aqua’s face now appears on Kairi’s Station, half-jumbled but clearly visible. Axel’s portrait is a little less jumbled than earlier.

There still are three keyholes around the Station:

 

[Back to the beginning of the chapter]

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