The Warrior Code
The word of the Clan leader is the warrior code. But cats may challenge a weak or cruel leader if their Clan is in danger, and if their leadership threatens their Clan.
Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
Cats may take a mate from another Clan but the relationship must be made known to their Clan Leader in one moon of the relationship:
Cats are not allowed to hunt or trespass on another Clan's territory except for if they have something to report or to ask for help. And are allowed to cross other Clans' territories to get to the Moonstone/pool.
Kits queens, elders and the sick or injured must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.
Prey is killed only to be eaten. Give thanks to the Gods for its life. Pray is also not meant to be played with.
Kits must stay in camp until they are apprenticed and are only allowed to leave when accompanied by a Warrior and Healer.
A kit must be given a medical check up by a healer and six moons old to become an apprentice. A leader may delay an apprenticeship for medical reasons but cannot forbid a kit from becoming one. After resiwving their name the Apprentice will be taken to the Moonstone/pool by their mentor to speak to their ansesters.
Newly made warriors will keep a silent vigil for one night after receiving their name.
A cat cannot be made deputy without having successfully mentored at least three apprentices.
The deputy will become Clan leader after the leader dies, retires, or is exiled.
After the death, retirement, promotion exile of the former deputy, the new deputy must be chosen before moonhigh.
A Gathering of all five Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting at any point at this time.
Boundaries must be checked and marked daily. Challenge all trespassing cats. But are forbidden from challenging or attacking cats if they are on a mission that every Clans has agreed upon.
No warrior can neglect a kit in pain or danger, no matter where they are from.
A warrior will not kill another cat to win a battle, unless it is necessary for self-defense. If a warrior breaks this rule and kills their opponent they will hunt for the cats family for three moons.
Each Clan must help the others so that no Clan will fall.
The safety of the Clan as a whole is more important than the safety of only one cat.
Clans will not unite together to drive out another Clan or force another Clan to share territory.
Cats are not allowed to have a mate until they are fully grown Warriors Syble’s or Healers. If a cat is caught trying to take a mate with an apprentice or kit they will be exiled or torn appart by the victoms family members:
If a queen is caught abusing their kit they will be severely punished and have their kits given to another queen.
A leader will not give an apprentice a cruel warrior name for a disability or deformity. They are also not allowed to rename a kit for the same reasons.
A medicine cat can take a mate but is not allowed to have kits unless they have a well trained apprentice or someone able to help take care of the kits while they are workinh.
They will never let personal feelings in the way of their duties.
Both Syble’s and Healers are outside of clan rivalries.
Thru must do everything in their power to save a sick or injured cat.
A medicine cat may be trained as a warrior before becoming a syble or healer. And are able to become a normal warrior before they retire if they feel it is best.
Both Syble’s and Healer’s must learn fighting and hunting moves.
A Syble must be able to interpret dreams, prophecies, omens and signs given to them by the Gods.
A Healer cannot reject an injured or sick cat in need. And are able to go against their Leader to do it if the cat in question is in danger.
A Healer will give their life to save a cat.
When a Syble gets a sign from the Gods they must speak to their Leader Deputy or the other Syble’s about it soon after getting it.
Syble’s and Healer’s Cannot force an unwilling kit or apprentice to become their apprentice if they do not want to. If they try they will be punished by there Leader.