Jack O'Neill needs a vacation... away from Earth...so what better place than a whole new galaxy.
- Part 1 of One Way Ticket
Bookmarked by tingding
28 Jan 2021
Rodney is coerced into taking over Sam's role as President Landry's chief science adviser, but without another ZPM, he knows it is only a matter of time before the Ori return and destroy the Earth. However, the threat comes from an unexpected direction, and as Earth falls to the Goa'uld System Lords, who want to make Earth their final battleground against the Ori, Rodney and John organize the escape of those they are able to save using the last of Earth's ships and the Stargate. As they battle to raise Atlantis and then power her, John and Rodney discover that the Goa'uld and the Ori are not the only enemy they must overcome before Atlantis can become a true refuge - and home.
The intention to destroy Atlantis changes when the plot is uncovered. The Goa'uld infesting Caldwell takes control of the city, trapping John, Rodney and a several others in Atlantis, completely at the Goa'uld's mercy. Their only hope of taking back the city before the Wraith learn of its continued existence, lies with Rodney and, perhaps not so surprisingly, Jack O'Neill. PLEASE READ THE WARNINGS
When John Sheppard ends up in an alternate reality, he relies on Rodney McKay to get him home, and discovers far more about the scientist.
Rodney McKay escapes the horror within the Morpheus I drilling station but the danger has not passed. As his life entwines with John Sheppard and the Stargate program, he learns that there is a lot more to discover out in the stars--Atlantis.