Don't look at me like that. You asked for these stories. Didn't Roctis ever tell you? Even I was told these stories as a child. That's all it is: a story to scare children. Go on then. Go on and see, I have seen for myself long ago. You probably don't know how to read the writing either... but you are bright. You know what you will need to do to open the gate. That is all I know. Maybe it does not open at all. Maybe there is nothing. Or maybe you will find what you seek. Don't get your hopes up, girl: if you seek death, there is more than one way.
Steady your breath, Ignes. You are a clan leader now. Whatever you will see, it must not frighten you. Are you scared of children's tales? Are you scared of dying? Now, of all times? You came to the wrong place if death can frighten you. But what do you expect, really, when you go on a journey with no return?
"Listen to the wind, my children. Do you hear it? Does it whisper to you? It has many stories to tell. Stories of the old days – of the First of the Lords, of the thirteen from who we all descend. Of the first Noblesse. Of giants and of monsters, of love and of loss. Rage and joy. Of siblings and enemies. Can't you hear it in the wind? In your soul? No. That's alright. Then I should tell them. "
A civilization is also defined by their culture - their beliefs, their traditions, their customs. This collection of stories does not explain the true origins of the nobles and the clans - but what the nobles themselves believe to be true. Stories and legends passed on from generation to generation as they, like all people of this world, try to answer the most fundamental questions: where do we come from?