1 Work in Stars Without Number (Tabletop RPG)
A few-odd buttons light up on the shuttle's navigation computer as it pulls into view of the station. Well, there she is. Not the shabbiest piece of junk in this sector by a long shot, that's for sure. This is the place, then. You were told that all you had to do was sit through a timeshare presentation, get their shitty pamphlets, and "bam!" your own fully-crewed, top-of-the-line, no-down-payment shuttle. Or, at least, that's what the holo-message told you. The airlock hisses open as the ship locks into place with one of the station's external ports, the passengers on the vessel standing up and eagerly beginning to make their way to the door. There's no way this day could possibly get better, right?