What's in a Name
Kratos doesn't reach the Travel Room doors in time.
Now his son is lost to him, swept away by Baldur and held captive in the grasp of the Æsir. Only the gods are a lot more hospitable than Atreus imagined - and certainly nowhere near as bad as his father ever made them out to be. This is really what it's like to be a god, isn't it?
While Kratos is doing everything in his power to bring his son home, Atreus is relishing in everything that was denied to him for so long. And deep inside, a seed of resentment begins to bloom.
Maybe being a god isn't so bad after all.
- Part 1 of What's in a Name
There are parts of himself that Atreus can live with, and parts that he would rather live without.
Unfortunately for him, the scars of his past like to remind him of their presence. The parts of himself he tries so desperately to hide are the ones he cannot escape. They haunt him, and they haunt his father.
Lurking on the horizon is something inevitable - a fate even Kratos cannot avoid. Ragnarök is fast approaching, and the prophecies of Atreus' people loom above them all, almost as foreboding as the foretold end of days. Fate is a tricky thing, and Atreus' has been marked in stone for longer than he has been alive. But in order to fulfil the prophecies of the Jötnar and bring some semblance of order to the chaos of the world, he has to embrace the parts of himself he would much rather keep hidden.
- Part 2 of What's in a Name