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Tales of Ichorre

Chapter Text

The Creation of Ichorre
Something I haven't discussed yet in "The Changeling of Par'Lamer"but some of you might be interested nonetheless:  There is more to the world than Pausalis.


When the god Druuvan was yet young and wild before he wedded Namye, he tried creating life on his own without any guidance.  The world he wrought in his lonely youth was a land of darkness and violence now called Ichorre.  Instead of having anything noble to offer the new creatures of this land, they were forged from his rebellion and arrogance.  They were creatures of extremes, made of ice and stone and mischief and existed in warring tribes without civility and, therefore, civilization.  Tender Namye looked upon this creation and wept in sorrow for the broken world and Druuvan, moved by her gentleness, also looked upon what he had wrought and was filled with remorse.  He took Namye to wife some time later and the two forged a new land made of light and all the best parts of him.  Watched over carefully by loving mother Namye, this land became Pausalis and its goodly folk were the Elves, Men, Dwarves and Wildekinde.  In their forging of a new land, Ichorre was all but forgotten, its peoples forced to fight, adapt and evolve on their own.


Lands of Ichorre
The Black Wastes - (Svartjord/Gronnjord) A volcanic field left over from the last eruption of The Billow before it went dormant.  It is a fertile land, though permanently stained black and littered with sharp obsidian fields.  It was once the most hotly contested land in all of Ichorre for its resources, but the Svartjord and the Gronnjord are the only two tribes strong enough to keep up the fight.  The rest of the tribes have settled and adapted to other regions.

The Whithering Sea - (Vannjord) Sitting at the edge of The Black Wastes, it is a vast plain of grass which seems to be in a perpetual state lingering on the edge of death.  The poisons left over from the eruption of The Billows have guaranteed it will not grow again without the cleansing fires of the mountain which enlivened the Black Wastes.

Great Eastern Fangwood - (Smussjord) Located further along the White Teeth and bordering on the Smoking Hives, the trees of the Fangwood have long since petrified.  The whole forest is a twisted, empty thing save for the Smussjord and Vinjord tribes.  Animals fit for hunting do dwell here, but they are monstrous and therefore require a great amount of skill and strength to take down.

Lesser Western Fangwood - (Vindjord) The tail end of the Fangwood.  The whole forest is a twisted, empty thing save for the Smussjord and Vinjord tribes.  Animals fit for hunting do dwell here, but they are monstrous and therefore require a great amount of skill and strength to take down.

Thundering Pass - (Brannjord) The massive, roaring river that travels down from the White Teeth.  It carries water from the peaks and is pure enough (for that reason) that it sustains a good deal of life in Ichorre.  It is a treacherous river along most of its length, wild and unpredictable.  The Brannjord tribe lives nomadically along its banks from the White Teeth and down to the Frozen Coast.

The Smoking Hives - (Blajord) - The least hospitable of all the lands in Ichorre, only one tribe was mad enough and evolved enough to settle there.  They are caves arranged in great honeycombs over the extinct heart of the Billows.  Steam and smoke still pours from the depths at times and the caves are cramped and lightless, the water in the depths acidic and poisonous to all but the Blajord.

The Frozen Coast - (Rodjord) The coast that rings Ichorre, it is perpetually battered by high winds and rain.  Its borders are dotted by jetties and caves, large chucks of ice washing up frequently on the pebbled beaches.  There are fish and healthy harvests of seaweed which the inhabitants live on.
Ichorre still exists and has never recovered, still locked in wickedness and bloodshed.  Though it is still within Namye's veil, the White Teeth were erected to separate the lands that no poison from Ichorre could spread to Pausalis.  As it stands now, Ichorre is divided into eight warring tribes:

Tribes
Svartjord - One of the two tribes warring for the Black Wastes.  They have been in competition with the Gronnjord for generations.  Pale humanoids born with red scarification closely resembling simplistic Ta Moko tattoos.  Their flesh is incredibly tough to cope with the sharp obsidian fields of their homeland.  Most often have solid black eyes where those of 'noble' blood have coloured irises.
    Ruler: Jarl (male)
    Heir: Kar'i the Witch Prince(male)

Blajord - The tribe holding dominion over the Smoking Hives.  Most monstrous of all tribes, they are small, pale and whithered with mouths full of jagged teeth.  They have six spiderlike arms and are blind, finding food through vibrations in the air of their caves.  Horrible predators in their own home, they cannot leave without being poisoned by the cleaner air and waters of Ichorre beyond their catacombs.  
    Ruler: The Blajord have none and are more of a loosely held-together collective

Rodjord - The tribe who chose to settle on the Frozen Coast.  Humanoid in stance, they are covered all over with thick, otter-like fur which keeps out the cold and the damp.  They are expert swimmers and fishermen, settling in the caves that dot the edges of the beach.  Behind the Brannjord, they have made the least amount of war in Ichorre amongst the other tribes.
    Ruler: Asta (female)
    Heir: Unnr (female)

Gronnjord - The tribe in major competition with the Svartjord for the Black Wastes.  Pale humanoids born with red scarification resembling simplistic Ta Moko tattoos.  Their flesh is incredibly tough to cope with the sharp obsidian fields of their homeland.  Most often have solid black eyes where those of 'noble' blood have coloured irises.
    Ruler: Signy (male)
    Heir: Dagmaer the Inferno/The Lion Prince(male)

Vannjord - The tribe of the Whithering Sea.  They are massive, powerful warriors  and once very strong contenders for the Black Wastes before they were beaten back under the combined might of Svartjord and Gronnjord.  They have the heads and legs of horses.
    Ruler: No one ruler.  They have a council of Elders.

Smussjord - The tribe of the Great Eastern Fangwood.  With little to eat save for the monstrous beasts of the Fangwood, the Smussjord are strongly muscled barbarians with an extra pair of arms and grotesquely elongated fingers to aid in fighting as well as climbing the trees of their home.
    Ruler: Ansgar (male)
    Heir: Anzo (male)

Vindjord - The tribe of the Lesser Western Fangwood.  With little to eat save for the monstrous beasts of the Fangwood, the Smussjord are strongly muscled barbarians with an extra pair of arms and grotesquely elongated fingers to aid in fighting as well as climbing the trees of their home.
    Ruler: Faramund (male)
    Heir: Odilia (female)

Brannjord - The tribe of the Thundering Pass.  The most humanoid of all the people of Ichorre, they were supposedly the last people created before Druuvan forsook Ichorre to wed Vamye.  They are powerfully built warriors, but possess less aggression and mutations compared to their kin.  They are content to travel along the Thundering Pass, hunting and bartering.  Most other tribes leave them be, though the Brannjord, like all others, take care to avoid the Blajord.
    Ruler: Grimhilt (female)
    Heir: None yet