10 Works in Ward Zabac
Listing Works
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Summary
Death is final. At least that is what you have been taught to believe. A tale of death, rebirth and betrayal. Rated M for language, violence and graphic material. Begins seventeen years pre-game, ends five years post-game.
- Words:
- 160,157
- Chapters:
- 52/?
- Hits:
- 13
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Boys night at the Presidential Palace gets way out of control. These guys should never have agreed to Laguna's little game...
- Words:
- 3,438
- Chapters:
- 1/1
- Hits:
- 25
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Cry of Babylonia by akina_tsukana
Final Fantasy VIII, Final Fantasy VII, Final Fantasy X, Final Fantasy X-2
17 Mar 2013
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Summary
Everything is connected in ways that we can't imagine. Different lives with different stories collide together to fight off the ultimate enemy, one that no one could have possibly expected.
- Words:
- 4,569
- Chapters:
- 1/?
- Hits:
- 28
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When Squall returned from Time Compression, he wasn't himself anymore. Now he must grow up again, but would having his father in his life the second time make any difference? Squall doubts it, but time has never been on his side.
- Words:
- 35,837
- Chapters:
- 10/10
- Hits:
- 92
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The same old story, except not. Squall does things differently from the beginning, starting a cascade of changes. Plot goes off the canon rails to a fair degree, but certain things must still happen and do.
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The past is as the future dictated.
- Words:
- 579
- Chapters:
- 2/2
- Kudos:
- 2
- Hits:
- 93
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Summary
Rinoa's gone public as a Sorceress and is campaigning for Timber's independence, Laguna's steering Esthar's re-emergence, Galbadia won't give up, Squall's dealing with the political fallout as Garden Commander -- and in case no one has enough on their plates, something's wrong with the Sorceress-Knight Bond. When terrorists attack Timber in the middle of Squall and Rinoa's argument over where the new Garden should go -- Timber or Esthar? -- they decide to take a break, hoping that if they can sort out the politics in their separate spheres, they can come back and sort through the quietly desperate mess of their private lives and repair their Bond.
Sorceresses still make the world nervous and Galbadia won't let Timber go; Esthar needs to come out of hiding and Garden needs to decide its place in the world. Four lives are unraveling -- but maybe, between them, they can find the answers...
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Summary
There are thirteen bloodlines, sworn to protect the sorceress and the people they serve. Their origins lost in antiquity, they have been granted forms unique to each of them to help on their path.
There is forbidden magic. The reasons for why it is forbidden have been forgotten. But the sorceresses thus convicted are still imprisoned, suspended in time until death. Their prison is powered by their own magic and the very land and the thirteen bloodlines are the locks.
But the bloodlines are dying out and the locks are breaking. And one of the sorceresses is just biding her time, waiting to take her revenge on a world already torn by a third Sorceress War.
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Quistis and Seifer - The worst thing she has done is moving on. Driven by guilt, she decides to turn back. This time, she might be able to see who he really was.
- Words:
- 24,967
- Chapters:
- 6/?
- Hits:
- 17
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Summary
Galbadia has been stopped. Ultimecia is defeated. The world is saved.
If only life were that simple. If only a gift once given were so easily returned. If only heroes after the battle could enjoy their hard-won peace. If only...
