1 - 20 of 37 Works in The Player
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Summary
One loss in a place like this is a tragedy, particularly considering this is the first. Two is a coincidence. You know how the saying goes...
Series
- Part 2 of Mortem Ex Machina (Dark!Verse)
- Words:
- 5,348
- Chapters:
- 2/?
- Hits:
- 15
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Fill for the OFF Kink Meme: "Due to some mishap with the Player's computer files, Off gets spliced with other games on their computer- whichever ones you'd like, Mass Effect, Skyrim, Minecraft, Solitaire, Surgeon Simulator, Dead or Alive Xtreme 2- let your imagination run wild- and Batter has to somehow navigate his way through one or more games in order to get home and complete his sacred mission of purification.
Appearances from other Off characters, especially the Player trying to help him out, are not essential but encouraged!"
So Batter and Zacharie journey thoughout several games
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Kindness is not a virtue, not in Fallen London. Hester knows this all too well. Sentimentality will cost you everything in this city and only a fool would risk anything for a Rubbery Man stupid enough to let themselves be cornered. But she's a woman who has always learned things the hard way, and this lesson is no exception to that rule.
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And, looking backwards, inanimate things exist before living ones. Which is true, which is false?
NOTE: The word count is wrong, due to the formatting. 4,200 words is closer to the mark.
Series
- Part 1 of Mortem Ex Machina (Dark!Verse)
- Words:
- 5,182
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 49
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Summary
Sequel to "Qui Tacet Consentire Videtur". Dub tended to avoid deeper reflection before his heart got hurt twice. Now with all the time in the world to think, maybe it is safer not to introspect, lest the heart become a place of less resistance.
Series
- Words:
- 3,885
- Chapters:
- 3/3
- Hits:
- 30
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Summary
The road to hell - or at least a pretty severe blot on the copybook - is paved with good intentions and Nescafe.
- Words:
- 1,239
- Chapters:
- 1/1
- Hits:
- 30
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Dub’s obviously not fine, but the therapist is only now finding out to what degree.
- Words:
- 1,090
- Chapters:
- 1/1
- Kudos:
- 1
- Hits:
- 38
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Summary
While being pursued by the Quiet Deviless, you decide it may be time to turn the tables. As with so many things in Fallen London, it begins with a dream...
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The Quiet Deviless is extremely quiet on most occasions.
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The bats required more than one city, so they stole Sheffield as well. After being thrown out of Fallen London, Lady Hildegard Argelmach, the Neath's greatest poet-in-exile, now lives in Fallen Sheffield. She finds herself taking on more than she can handle when a commission to retrieve certain artifacts from the University becomes complicated.
- Words:
- 6,512
- Chapters:
- 4/4
- Hits:
- 80
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Summary
When you wake you find yourself muttering, “North, North, North.”
- Words:
- 577
- Chapters:
- 1/1
- Kudos:
- 4
- Hits:
- 134
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Summary
The quality of mercy ought not to be this strained.
- Words:
- 1,522
- Chapters:
- 1/1
- Kudos:
- 6
- Hits:
- 165
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Summary
(Nuzlocke Challenge: Platinum)
A young, naive girl finds comfort in her Pokemon after the loss of her best friend. Will they survive together, or will they fall? It is without a doubt the greatest challenge she's had to face in her life so far.- Words:
- 8,797
- Chapters:
- 4/?
- Hits:
- 47
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No one questions the masks.
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After waking up to find herself rather inconvenienced on the night of the Feast of the Exceptional Rose, Hildegard must make other arrangements if she is to enjoy herself on her favourite night of the year.
- Words:
- 1,305
- Chapters:
- 1/1
- Kudos:
- 3
- Hits:
- 124
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Fortune, Fate, Freedom by escritoireazul for Beth Winter (BethWinter)
Fallen London|Echo Bazaar
24 Dec 2011
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Summary
Are we the sum of our choices, or are we our fate?
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You experiment with cookery.
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On December 21st, the moonish light of the “stars” seems dimmer and further away, long, chilly shadows stretch out over the Bazaar, and even the walls Brass Embassy seem cooler and more remote than usual... It is time for the New-Old-Fashioned First-Time-Tradition of the Farlight Festival in the Neath!
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“Dear Player84,” the response started. “We here at ACME Detective Agency pride ourselves on our ability to stop crime. It has come to our attention that there are several nefarious, evil-doers here in our fantastic world. They respect no laws and have no honor, instead choosing to steal our sacred objects and wreak havoc. Your mission, should you choose to accept, is to foil these malcontents, thwart their attempts, or return the stolen objects to their rightful owners. Please let us know by the deadline tonight if you are willing to risk yourself in order to restore order to the world!”
Amy could not respond quickly enough. -
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You dream you're sitting on the edge of a long wooden table. Although a bright light shines from directly above you, the room is dimly lit. All around you, tiers rise up in a half-ellipse, their rails polished smooth by the press of many hands. They vanish into the darkness beyond your circle of light – you can't make out the ceiling or the walls.
