1 Work in Savage Worlds (Roleplaying Game)
The World changed. Civilization fell, giving way to streams of energy criss-crossing the globe, and at key points, tearing holes in the universe. From the ashes of civilization came new ones, from the Coalition States of North America, to the Federation of Magic, to the Vampire Kingdoms of Mexico, to the New German Republic, people and creatures have set to rebuilding the once great splendor of Earth. Based on the Tomorrow Legion Guides and Savage Worlds style, this work focuses on a ban of diverse heroes (or at least not villains!) work to slow the growth of the two largest entities in North America by joining the Tomorrow Legion, and trying to survive the destructive aftermath of the Siege of Tolkeen.