7 Works in Chucklevoodoos
Listing Works
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Law enforcement and the gang life. Upholding family traditions and sinking to terrible levels to get what you want. Such is the way of the world sometimes. One would be surprised how much work it takes to dig 6 feet.
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Karkat belongs to The Grand Highblood, and Gamzee doesn't like that. But the elder is going to teach him a lesson. The Grand Highblood gets what he wants, period.
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It’s important that you remain calm, but even so, logistics are quickly being smothered out by your deeper instincts. It’s in your blood. Your inner troll isn’t saying, We need to stay focused. It’s chanting Save your diamond, save your diamond, save your diamond.
You’re torn between hating Mituna for being so stupid and hating the world for being dangerous in the first place. Once this is over, you’re locking that boy up in a box in the deepest cavern in the world with enough games to keep him satisfied for the rest of his life.
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Karkat goes looking for Gamzee in dream bubbles; he finds Kurloz instead.
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Kurloz uses Kankri.
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Gamzee/Dave drabble, blackrom pwp, meteor setting.
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Perhaps your best friend's mind was not the best thing to practice your chucklevoodoos on.
