17 Works in Stories from the 2010 Atlantis Big Bang
Listing Works
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Mystery Work
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This is part of an ongoing challenge and will be revealed soon!
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John Sheppard, former Republic soldier, was lost after a devastating war, and the tragedy that followed, until he met three people who changed his world and gave him something worth fighting for.
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A bewildered John, lead contender to the Hold of Benden, is caught in the male-bonding, homoerotic culture of the Dragonweyr when he inadvertently Impresses a dragon.
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Over two thousand years have passed since Aloneru last saw Ariondu. Reborn on Earth and given the name John Sheppard, he's almost lost hope to find his mate before his current mortal lifespan is at an end. That is, until he sits down in a chair that feels like home and a familiar voice says, "Major, think about where we are in the solar system."
Together they are off to Atlantis where they must deal with human disbelief, hostile natives, and a terrible enemy no Reincarnate mated pair has ever successfully confronted: the Wraith.
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As the members of the Atlantis expedition wait for the order to return, Rodney struggles with his relationship with Jennifer and his own expectations. Spending much time with John does nothing to clarify his feelings, but in the end he still finds the answers to his questions.
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It's always a frightening thing to be sent to live on another planet, but the adventure for Elizabeth doesn't end with simply moving or being handed over to the King of a proud people. Especially when she discovers he has no use for the training she'd had. A concubine just isn't welcomed on Sateda and she has to learn to become someone completely different. Queen Elizabeth.
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An active ATA gene means that the carrier has access to superpowers. John Sheppard happens to have the gene, and along with a smart aleck sidekick, a doctor, two scientists, and a mysterious commune of super-powered do-gooders, he must face off against an enemy intent on using their powers for evil. AU.
"He who controls others may be powerful, but he who has mastered himself is mightier still" -- Lao Tzu -
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After everything he's ever known has been destroyed, Ronon stumbles into the magic-thick forests of Atlantis. When he accidentally frees two strangers from a cruel trap, he realizes old enemies still spin their wicked plans. An enchanted prince, a cursed city: Ronon's fight has just begun. (Inspired by: The Traveling Companion by Hans Christian Anderson)
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Time and tide ~ a love story with interruptions for murder by Bluespirit
Stargate Atlantis
20 Sep 2010
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Lord John Sheppard was no stranger to the business of murder, but he'd hardly expected to find it on a weekend in the country. But murder it was, and what's more, Rodney McKay was the prime suspect. Can John find the real murderer and, in the process, prove McKay's innocence? Time is running out, and he'll need all of his famous sleuthing skills – and McKay's help – to keep the man he's falling in love with from the hangman's noose.
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With Atlantis grounded on Earth, John and his team join the Daedalus on a routine mission back to the Pegasus galaxy. When a distress call sidetracks them John comes face-to-face with the one person he never thought he would see again.
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After stepping through the Stargate in Fran's body,(Ghost in the Machine) Elizabeth Ascends once again. She follows Atlantis to Earth and after making contact with John they devise a plan to make her human again. There's an ancient device that can clone Elizabeth's body and put her consciousness back in it. The catch it's back in the Pegasus Galaxy. After the transfer is complete everything is fine until Elizabeth's new body begins breaking down. Then the race is on for John and the others to find a gene therapy treatment that can save her. One of Michael's labs holds the key. Will the data be retrieved and Elizabeth saved? Do they live happily ever after?
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John Sheppard had served his country and just wanted to be left alone for the rest of his life. Too bad Rodney McKay had other ideas. So when John moves to Atlantis, at Rodney's behest, he discovers more than the City of the Ancients, he discovers Evan Lorne.
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Summary: Six months after the events of Make the Devil Feel Surprise, Rodney's come to terms with his place on Atlantis. However, unknown to the people of Atlantis, political tensions on Earth lead to increased scrutiny of Atlantis in general and its leaders in particular. When John learns of the State's decision to change the nature of the Expedition, he must make a decision that will affect everyone in the city.
Series
- Part 2 of The Devil You Know
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John Sheppard and Darcy O'Neill have strong feelings for each other, but must surpress them due to both being in the USAF. When a machine is discovered off world everything changes for both men.
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While on an off-world mission, John is punished by the conservative race of the Nimaani for his 'unnatural desires'. But it isn't until the team return to Atlantis that John and Rodney discover that the punishment has only just begun...
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Human error, operant conditioning, survival instinct and evolution as horror. An examination of the SGC's failure to anticipate and prevent the losses of Atlantis and the Alterran survey ship Destiny. One year after the first, the second Earth Expedition to Wraith-occupied Atlantis is diverted to an Ancient ship and struggles to survive with no way home and enemies within, while John Sheppard, considered a traitor by everyone who once knew him, tries to hold onto what humanity he has left and save them all.
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Earth cuts off contact with Atlantis. They're trying to survive, but there's dissension in the leadership of Atlantis. Plus, someone's not convinced that all is as it seems. How far will he go?
